feat:node-modules
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146
node_modules/seedrandom/lib/xor4096.js
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146
node_modules/seedrandom/lib/xor4096.js
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// A Javascript implementaion of Richard Brent's Xorgens xor4096 algorithm.
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//
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// This fast non-cryptographic random number generator is designed for
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// use in Monte-Carlo algorithms. It combines a long-period xorshift
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// generator with a Weyl generator, and it passes all common batteries
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// of stasticial tests for randomness while consuming only a few nanoseconds
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// for each prng generated. For background on the generator, see Brent's
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// paper: "Some long-period random number generators using shifts and xors."
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// http://arxiv.org/pdf/1004.3115v1.pdf
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//
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// Usage:
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//
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// var xor4096 = require('xor4096');
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// random = xor4096(1); // Seed with int32 or string.
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// assert.equal(random(), 0.1520436450538547); // (0, 1) range, 53 bits.
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// assert.equal(random.int32(), 1806534897); // signed int32, 32 bits.
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//
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// For nonzero numeric keys, this impelementation provides a sequence
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// identical to that by Brent's xorgens 3 implementaion in C. This
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// implementation also provides for initalizing the generator with
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// string seeds, or for saving and restoring the state of the generator.
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//
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// On Chrome, this prng benchmarks about 2.1 times slower than
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// Javascript's built-in Math.random().
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(function(global, module, define) {
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function XorGen(seed) {
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var me = this;
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// Set up generator function.
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me.next = function() {
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var w = me.w,
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X = me.X, i = me.i, t, v;
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// Update Weyl generator.
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me.w = w = (w + 0x61c88647) | 0;
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// Update xor generator.
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v = X[(i + 34) & 127];
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t = X[i = ((i + 1) & 127)];
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v ^= v << 13;
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t ^= t << 17;
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v ^= v >>> 15;
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t ^= t >>> 12;
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// Update Xor generator array state.
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v = X[i] = v ^ t;
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me.i = i;
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// Result is the combination.
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return (v + (w ^ (w >>> 16))) | 0;
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};
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function init(me, seed) {
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var t, v, i, j, w, X = [], limit = 128;
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if (seed === (seed | 0)) {
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// Numeric seeds initialize v, which is used to generates X.
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v = seed;
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seed = null;
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} else {
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// String seeds are mixed into v and X one character at a time.
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seed = seed + '\0';
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v = 0;
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limit = Math.max(limit, seed.length);
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}
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// Initialize circular array and weyl value.
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for (i = 0, j = -32; j < limit; ++j) {
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// Put the unicode characters into the array, and shuffle them.
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if (seed) v ^= seed.charCodeAt((j + 32) % seed.length);
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// After 32 shuffles, take v as the starting w value.
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if (j === 0) w = v;
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v ^= v << 10;
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v ^= v >>> 15;
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v ^= v << 4;
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v ^= v >>> 13;
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if (j >= 0) {
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w = (w + 0x61c88647) | 0; // Weyl.
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t = (X[j & 127] ^= (v + w)); // Combine xor and weyl to init array.
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i = (0 == t) ? i + 1 : 0; // Count zeroes.
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}
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}
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// We have detected all zeroes; make the key nonzero.
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if (i >= 128) {
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X[(seed && seed.length || 0) & 127] = -1;
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}
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// Run the generator 512 times to further mix the state before using it.
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// Factoring this as a function slows the main generator, so it is just
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// unrolled here. The weyl generator is not advanced while warming up.
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i = 127;
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for (j = 4 * 128; j > 0; --j) {
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v = X[(i + 34) & 127];
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t = X[i = ((i + 1) & 127)];
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v ^= v << 13;
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t ^= t << 17;
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v ^= v >>> 15;
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t ^= t >>> 12;
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X[i] = v ^ t;
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}
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// Storing state as object members is faster than using closure variables.
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me.w = w;
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me.X = X;
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me.i = i;
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}
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init(me, seed);
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}
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function copy(f, t) {
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t.i = f.i;
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t.w = f.w;
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t.X = f.X.slice();
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return t;
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};
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function impl(seed, opts) {
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if (seed == null) seed = +(new Date);
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var xg = new XorGen(seed),
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state = opts && opts.state,
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prng = function() { return (xg.next() >>> 0) / 0x100000000; };
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prng.double = function() {
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do {
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var top = xg.next() >>> 11,
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bot = (xg.next() >>> 0) / 0x100000000,
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result = (top + bot) / (1 << 21);
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} while (result === 0);
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return result;
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};
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prng.int32 = xg.next;
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prng.quick = prng;
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if (state) {
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if (state.X) copy(state, xg);
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prng.state = function() { return copy(xg, {}); }
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}
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return prng;
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}
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if (module && module.exports) {
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module.exports = impl;
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} else if (define && define.amd) {
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define(function() { return impl; });
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} else {
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this.xor4096 = impl;
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}
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})(
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this, // window object or global
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(typeof module) == 'object' && module, // present in node.js
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(typeof define) == 'function' && define // present with an AMD loader
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);
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